3-Dimensional view of regular bodies and bodies derived from them.
With partition level and special effect set to 0, it displays regular bodies.
Partitioning means that each face of the polyhedron is split into multiple triangles; higher levels mean recursive splitting.
Special effects include extrusion of the surface midpoints to create a star shape. The "variable part" slider controls the lengt of the prongs. Other effects as cutting the outer edges of the body are experimental.
Just play with the sliders!
Credits: The rendering engine was taken from the KeplerStern3D demo I received from Jürgen Richter-Gebert.